Bug 18640 – VisualD - First 5 minutes - Default debuginfo configuration emits warnings.

Status
RESOLVED
Resolution
FIXED
Severity
enhancement
Priority
P1
Component
visuald
Product
D
Version
D2
Platform
All
OS
Windows
Creation time
2018-03-20T18:56:45Z
Last change time
2018-05-06T19:05:24Z
Assigned to
No Owner
Creator
Manu

Comments

Comment #0 by turkeyman — 2018-03-20T18:56:45Z
I have a colleague who just tried out D for the first time. He's a gamedev, so coming from VS, and expects a very high bar for quality. He offered me some feedback which I think it worth passing on. A thing I noticed is that '-gc' appears to be the default debuginfo selection, and then there's compile warnings that it's deprecated. Does VisualD perform well now with just -g? No new user will understand why the distinction between -g and -gc... and seeing a warning that's difficult to understand on a brand new project is not a great first impression.
Comment #1 by r.sagitario — 2018-04-24T06:50:52Z
I'm not sure the deprecation is warranted, as -gc might still be needed if you are using a debugger iwthout mago as engine or extension. For VS projects, we should assume mago is installed, so I changed the default to -g.
Comment #2 by r.sagitario — 2018-04-30T06:42:37Z
Comment #3 by turkeyman — 2018-04-30T07:35:01Z
Perfect, thanks!