I have a colleague who just tried out D for the first time.
He's a gamedev, so coming from VS, and expects a very high bar for quality.
He offered me some feedback which I think it worth passing on.
A thing I noticed is that '-gc' appears to be the default debuginfo selection, and then there's compile warnings that it's deprecated. Does VisualD perform well now with just -g?
No new user will understand why the distinction between -g and -gc... and seeing a warning that's difficult to understand on a brand new project is not a great first impression.
Comment #1 by r.sagitario — 2018-04-24T06:50:52Z
I'm not sure the deprecation is warranted, as -gc might still be needed if you are using a debugger iwthout mago as engine or extension.
For VS projects, we should assume mago is installed, so I changed the default to -g.