Comment #0 by n8sh.secondary — 2020-07-02T00:03:33Z
Currently all builds use 32-bit MurmurHash3 for core.internal.hash.bytesHash. On 64-bit builds this means the high 32 bits of the initial seed are discarded (which is relevant for chained uses of hashOf) and only the low 32 bits of the output are populated. In addition to fixing those problems speed improvement is also possible.
Comment #1 by dlang-bot — 2020-07-02T00:46:04Z
@n8sh created dlang/druntime pull request #3148 "core.internal.hash.bytesHash: in 64-bit builds use a 64-bit-oriented algorithm" fixing this issue:
- Fix Issue 21006 - core.internal.hash.bytesHash: in 64-bit builds use a 64-bit-oriented algorithm
https://github.com/dlang/druntime/pull/3148
Comment #2 by robert.schadek — 2024-12-07T13:40:25Z