If an array slice starts from a GC allocated block that is *not* marked appendable, the appendable flag never gets set until appending occurs.
example:
```d
struct S
{
int[1] val;
}
void main()
{
auto s = new S;
int[] arr = s.val[];
assert(arr.capacity == 0); // starts out without appendability
arr.length = 2;
assert(arr.capacity > 0); // this fails
arr.reserve(100);
assert(arr.capacity > 0); // this fails
arr ~= 10;
assert(arr.capacity > 0); // finally, this succeeds
}
```
The issue is that the `__arrayAlloc` function copies the original bits instead of using the typeinfo to decide the new array bits if a BlkInfo has already been looked up. I guess the thought is that using the TypeInfo to build the bits is more expensive, and we "already have something".
Options are to just always use the typeinfo, or to check for the appendable bit before using the old bits (but copying the other bits might be questionable as well).
Comment #1 by dlang-bot — 2024-06-19T17:03:11Z
@ntrel created dlang/dmd pull request #16599 "Fix Bugzilla 24617 - array runtime erroneously copies flags from exis…" fixing this issue:
- Fix Bugzilla 24617 - array runtime erroneously copies flags from existing block
https://github.com/dlang/dmd/pull/16599
Comment #2 by robert.schadek — 2024-12-07T13:43:38Z