Bug 3939 – Built-in __vptr attribute for classes too
Status
RESOLVED
Resolution
WONTFIX
Severity
enhancement
Priority
P2
Component
dmd
Product
D
Version
D2
Platform
All
OS
All
Creation time
2010-03-12T13:33:25Z
Last change time
2018-05-17T07:29:11Z
Assigned to
No Owner
Creator
bearophile_hugs
Comments
Comment #0 by bearophile_hugs — 2010-03-12T13:33:25Z
The attribute __vptr of object instances can be useful in some special situations. To compare the __vptr of an object instance to the __vptr of a class you first need to find the __vptr of a class. You can do it with code similar to:
class Foo {
__gshared static immutable(immutable(void)*) __vptr;
static this() {
scope auto aux = new typeof(this);
__vptr = aux.__vptr;
}
//...
}
void main() {}
But this is not handy (even if a class mixin can help). So a built-in __vptr attribute can be added to classes too.
Possible disadvantages: the need for __vptr is rare.
-------------
Note: there are other ways to implement virtual functions, like using a dispatch tree, so the D docs can say that __vptr can be absent in D compilers that don't use a virtual table or in other situations.
Comment #1 by bearophile_hugs — 2010-10-24T18:27:12Z
Currently this seems the most efficient way to have a static class attribute that contains a __vptr (here converted to a size_t and named classId):
class Foo {
static immutable size_t classId;
static this() {
classId = *(cast(size_t*)(typeid(Foo).init.ptr));
}
}
void main() {
assert(cast(size_t)((new Foo).__vptr) == Foo.classId);
}
With it DMD 2.049 generates a very light static constructor:
_D4test3Foo12_staticCtor1FZv comdat
mov EAX,_D4test3Foo7__ClassZ[0Ch]
mov ECX,[EAX]
mov _D4test3Foo7classIdyk,ECX
ret
Comment #2 by dmitry.olsh — 2018-05-17T07:29:11Z
Could be taken from typeinfo, see object.d:
class TypeInfo_Class : TypeInfo
{
...
void*[] vtbl; /// virtual function pointer table
Interface[] interfaces; /// interfaces this class implements
...
}
So I believe those who truly need it will find it. And solution provided is actually fine for such low-level goal.