Comment #0 by bearophile_hugs — 2010-09-23T12:26:40Z
Unlike Python, Haskell, F# and few other languages, line indentations in D don't determine the semantics of the program. Yet programmers are humans, they do make mistakes, and for them indentations have meaning and importance (this is why good programmers usually indent their code carefully). A badly indented code doesn't just look sloppy, it may hide semantic problems.
To reduce the noise it's important to minimize false positives, so the D compiler may issue warnings (errors are too much) only in few specific situations where a bad indentation is a clue of a possible semantic bug, and ignore indentations in all other situations.
A situation that may justify a warning, an unexpected positive indentation after a single-line then/else/for/foreach/while:
if (x > 5)
a = 1;
b = 2; // suspect indentation warning
if (y > 2)
c = 3;
else
d = 4;
e = 5; // suspect indentation warning
for (int i = 0; i < 10; i++)
f++;
g++; // suspect indentation warning
foreach (j; 0 .. 10)
h++;
j++; // suspect indentation warning
while (x < 10)
x = foo(x);
y++; // suspect indentation warning
if (x > 5)
a = 1; b = 2; // no warning here?
if (x > 5)
a = 1;
b = 2; // no warning here
if (x > 5) a = 1; b = 2; // no warning here
This simple warning is able to catch some common bugs (just as requiring {} instead of just a semicolon avoids other similar bugs).
See also bug 4357
Comment #1 by bearophile_hugs — 2010-09-23T12:33:50Z
Sorry, my mistake, I meant see also bug 4375
Comment #2 by bugzilla — 2011-01-08T12:31:49Z
D is insensitive to whitespace formatting, and trying to force it into sort of being one would be a mistake.
Enforcing indenting rules is the job of a pretty printer, not the compiler.