Bug 6094 – && doesn't shortcut properly with CTFE

Status
RESOLVED
Resolution
WONTFIX
Severity
enhancement
Priority
P2
Component
dmd
Product
D
Version
D2
Platform
All
OS
All
Creation time
2011-06-02T21:18:00Z
Last change time
2015-06-09T05:15:19Z
Keywords
rejects-valid
Assigned to
nobody
Creator
issues.dlang

Comments

Comment #0 by issues.dlang — 2011-06-02T21:18:02Z
This bool func(alias pred = "a == b")(dchar a, dchar b) { enum defaultPred = is(typeof(pred) : string) && pred == "a == b"; return defaultPred; } void main() { func('a', 'b'); func!((dchar a, dchar b){return false;})('a', 'b'); } fails to compile, giving this error: q.d(3): Error: incompatible types for ((__dgliteral1) == ("a == b")): 'bool delegate(dchar a, dchar b)' and 'string' q.d(11): Error: template instance q.main.func!(delegate bool(dchar a, dchar b) { return false; } ) error instantiating It's obviously trying to evaluate pred == "a == b" in spite of the fact that is(typeof(pred) : string) failed, which means that && isn't shortcutting like it's supposed to.
Comment #1 by schveiguy — 2011-06-02T21:27:28Z
Hm... I'm not so sure this is a valid requirement. && shortcuts *running* the code if the first test fails, but it doesn't shortcut *compiling* the code. I think you need to use a static if in this case. For example, I'd expect this also to fail to compile: void main() { int x; if(is(typeof(x) == string) && x == "5") {} } But I'd expect this to work: void main() { int x; static if(is(typeof(x) == string)) if(x == "5") {} } I would expect something like this to work in your example instead: static if(is(typeof(pred) : string)) enum defaultPred = (pred == "a == b"); else enum defaultPred = false;
Comment #2 by issues.dlang — 2011-06-02T21:33:39Z
Hmmm. It's essentially what std.string.icmp tries to do: enum isLessThan = is(pred : string) && pred == "a < b"; so, obviously someone else was thinking that it should work (though given this behavior, it's obviously a bug in icmp). So, it wasn't my idea at all, but you do have a good point about shortcutting running code rather than the compilation. Bleh. I'd like it to work, but I think that you're right.
Comment #3 by andrei — 2011-06-02T22:36:59Z
Let's leave this in. Short circuit evaluation during compilation is sensible and simplifies a lot of code.
Comment #4 by braddr — 2011-06-02T22:50:41Z
Unless I'm missing something, actually intermixing evaluation and semantic analysis enough to pull this sort of thing off would be enormously intrusive. Additionally, do we _really_ want compile time code execution semantics to be that different from runtime execution semantics? My gut says, "No way."
Comment #5 by schveiguy — 2011-06-03T06:29:02Z
The problem I see with allowing this is, it won't compile as non-CTFE, even though normally CTFE-able functions can still be used during runtime. For example, if you have this: string foo() { if(0 && "hello" == 1) return "impossible!"; return "abc"; } Then how does one mark this as "don't compile this in normal mode, only compile this during ctfe". I suppose you could do version(ctfe) around the function, but I feel this is just as easy (and more accurate) to redo with a static if. I really think this bug is invalid, but I won't change it in case I'm wrong :)
Comment #6 by issues.dlang — 2011-06-03T10:24:52Z
Well, if it were allowed, I would expect to only work in places that _had_ to be evaluated at compile-time - such as the value of enums or inside template constraints. It would have to be stuff where it may sense to shortcut the compilation. Inside of a function which may or may not be called with CTFE definitely wouldn't qualify for that.
Comment #7 by clugdbug — 2011-06-06T01:45:43Z
(In reply to comment #4) > Unless I'm missing something, actually intermixing evaluation and semantic > analysis enough to pull this sort of thing off would be enormously intrusive. > > Additionally, do we _really_ want compile time code execution semantics to be > that different from runtime execution semantics? My gut says, "No way." There are *no* existing instances where CTFE ever does semantic analysis. CTFE happens far too late for that. In fact CTFE isn't involved at all, the desired behaviour would happen in the constant folding step -- but it doesn't do semantic analysis either. This would seem to be a request to change the semantics of the && operator to allow things like: enum bool XXX = false && undefined; to compile. As well as being complicated to implement, I really don't think that would be a good idea. It would introduce a corner case: bool YYY = false && undefined; // doesn't compile, still won't compile? const bool ZZZ = false && undefined; // I think this must be forbidden. is(typeof(false && undefined)) presumably would still return false, even though it does compile in the XXX case. Would any of these compile? bool foo(bool z) { return z; } enum bool AAA = foo(false && undefined); enum int BBB = (false && undefined) ? 7 : 3; enum int CCC = false ? undefined : 6; enum bool DDD = true || undefined; enum bool BBB = !((true || undefined)) && undefined2; The thing which is particularly difficult about implementing this, is that you cannot run the semantic pass on the second branch of an && expression, until you have run the optimizer pass on the first branch. And what happens with this: enum bool CCC = is(typeof(false && undefined)); Currently that returns false.
Comment #8 by sandford — 2011-06-29T22:01:37Z
I'm pretty sure this is a regression between DMD 2.052 and DMD 2.053. I found this 'regression' in template constraints: if( isPointer!T && isPointer!(pointerTarget!T) ) the problem is that if T is a string, then pointerTarget!T can not compile. This wouldn't be an issue if that meant the template constraint failed gracefully, but instead it halts compilation. Anyways, there is the question of whether or not shortcutting is the correct behavior. From a performance point of view, as someone who has spent time optimizing templates for compile times, anything that can reduce DMD's memory-usage or compile times is a good thing. From a practical point of view, being able to guard statements without using a static if is great for template constraints and other short templates. From a consistently point of view CTFE is already shortcutting everything inside a if(!__ctfe){} block. (and probably other if(false){} blocks as well). And we will never be able give up shortcutting if(!__ctfe){} blocks.
Comment #9 by clugdbug — 2011-06-29T23:19:32Z
(In reply to comment #8) > I'm pretty sure this is a regression between DMD 2.052 and DMD 2.053. I found > this 'regression' in template constraints: > > if( isPointer!T && isPointer!(pointerTarget!T) ) > > the problem is that if T is a string, then pointerTarget!T can not compile. > This wouldn't be an issue if that meant the template constraint failed > gracefully, but instead it halts compilation. No, that's not a regression. && was never defined to work in that way. It's a Phobos bug which has been exposed. > Anyways, there is the question of whether or not shortcutting is the correct > behavior. > > From a performance point of view, as someone who has spent time optimizing > templates for compile times, anything that can reduce DMD's memory-usage or > compile times is a good thing. > > From a practical point of view, being able to guard statements without using a > static if is great for template constraints and other short templates. > > From a consistently point of view CTFE is already shortcutting everything > inside a if(!__ctfe){} block. (and probably other if(false){} blocks as well). > And we will never be able give up shortcutting if(!__ctfe){} blocks. That is COMPLETELY irrelevant. It has nothing in common. To repeat what I said earlier: the constant folding behaviour of && does *not* involve CTFE. In fact, it's not even a change to the constant folding; it's a change to the semantic pass of &&. What this request is: Given X && Y, if X always evaluates to false, do not perform _any_ semantic analysis on Y. No matter what garbage it is. Likewise for X || Y; if X is true, don't semantically analyse Y. So, instead of 1. semantic analysis X and Y; 2. constant fold X&&Y; it would become: 1. semantic X; 2. constfold X; 3. if (X is true) return true; 4. semantic Y; 5. constfold X&&Y. This is clearly a major enhancement request and not a regression.
Comment #10 by sandford — 2011-06-29T23:53:43Z
(In reply to comment #9) > (In reply to comment #8) > > I'm pretty sure this is a regression between DMD 2.052 and DMD 2.053. I found > > this 'regression' in template constraints: > > > > if( isPointer!T && isPointer!(pointerTarget!T) ) > > > > the problem is that if T is a string, then pointerTarget!T can not compile. > > This wouldn't be an issue if that meant the template constraint failed > > gracefully, but instead it halts compilation. > > No, that's not a regression. && was never defined to work in that way. > It's a Phobos bug which has been exposed. Don, this compiled prior to DMD 2.053 and was in my code, not Phobos. It _is_ a change from existing behavior. (Whether that change is a bug fix or a regression is debatable) > > Anyways, there is the question of whether or not shortcutting is the correct > > behavior. > > > > From a performance point of view, as someone who has spent time optimizing > > templates for compile times, anything that can reduce DMD's memory-usage or > > compile times is a good thing. > > > > From a practical point of view, being able to guard statements without using a > > static if is great for template constraints and other short templates. > > > > From a consistently point of view CTFE is already shortcutting everything > > inside a if(!__ctfe){} block. (and probably other if(false){} blocks as well). > > And we will never be able give up shortcutting if(!__ctfe){} blocks. > > That is COMPLETELY irrelevant. It has nothing in common. To repeat what I said > earlier: the constant folding behaviour of && does *not* involve CTFE. In fact, > it's not even a change to the constant folding; it's a change to the semantic > pass of &&. > > What this request is: Given X && Y, if X always evaluates to false, do not > perform _any_ semantic analysis on Y. No matter what garbage it is. > Likewise for X || Y; if X is true, don't semantically analyse Y. > > So, instead of > 1. semantic analysis X and Y; > 2. constant fold X&&Y; > it would become: > 1. semantic X; > 2. constfold X; > 3. if (X is true) return true; > 4. semantic Y; > 5. constfold X&&Y. > > This is clearly a major enhancement request and not a regression. Thank you for explaining the situation. I had thought that the change in behavior was due to CTFE being applied in more places and replacing the existing constant folding, etc. Given that this isn't related to CTFE, then this is definitely a regression, as DMD 2.052 constfolded X before semantic analysis of Y. (at least inside of template constraints and the like)
Comment #11 by clugdbug — 2011-06-30T00:42:19Z
(In reply to comment #10) > (In reply to comment #9) > > (In reply to comment #8) > > > I'm pretty sure this is a regression between DMD 2.052 and DMD 2.053. I found > > > this 'regression' in template constraints: > > > > > > if( isPointer!T && isPointer!(pointerTarget!T) ) > > > > > > the problem is that if T is a string, then pointerTarget!T can not compile. > > > This wouldn't be an issue if that meant the template constraint failed > > > gracefully, but instead it halts compilation. > > > > No, that's not a regression. && was never defined to work in that way. > > It's a Phobos bug which has been exposed. > > Don, this compiled prior to DMD 2.053 and was in my code, not Phobos. It _is_ a > change from existing behavior. (Whether that change is a bug fix or a > regression is debatable) OK, I've figured this out. The change in behaviour was because of this commit: 3bba5ca9514121324769cd0f6d2537545481433d which suppresses spurious _error messages. What was happening with X && Y was that an error message was being generated while evaluating the Y, but because error messages were suppressed, you didn't see the error message. This is the important thing: it has ALWAYS generated an error message. Then, && gets constant folded. The constant folding assumes there are no errors, but because X is false, it const folds to false without looking at Y. (If it did look at Y, it would have crashed). This was incorrect behaviour, but normally it didn't matter, because an error message had been displayed already anyway. And finally, the template constraint didn't do a sanity check to see if any errors had occurred, it simply checked the result. The net effect of this was that (false && _error) normally didn't compile, but if it was inside a template constraint, it did compile! So it was definitely an accepts-invalid bug that got fixed. Not a regression. It wasn't supposed to do that, and there's nothing in the spec to suggest that it should have behaved in that way.
Comment #12 by clugdbug — 2011-07-21T02:21:25Z
One last little bit of complexity about this issue. The code for IfStatement::semantic() in statement.c contains this comment: // If we can short-circuit evaluate the if statement, don't do the // semantic analysis of the skipped code. // This feature allows a limited form of conditional compilation. If this were actually true, it'd be a strong argument for changing the behaviour of &&. But I suspect this comment is obsolete. In version 0.116 and earlier, the code below used to compile: void main() { if (0) anyoldgarbage(); } But starting with 0.117, it was rejected. My feeling is that the comment should be removed from the source, and this bug closed as WONTFIX.
Comment #13 by andrei — 2011-07-21T07:36:15Z
I guess we'll just close it. You're the doc, Don.